As I finished writing what was going to be my newest blog post this morning, I realized that my post was too lengthy to be a post, so I decided to publish it as an article on Epinions:
Unplugging: An New Old Trend in Gaming and Communication
In general, this article reflects my views on gaming, challenging people to step away from Internet-based and even technology-based entertainment in favor of face-to-face interaction and board games. This article seems to run counter to my enjoyment of video games, but I proposed a moderate approach to video games in which we play video games but only for a set amount of time and with people in the same room. For example, arcades twenty years ago were social hubs of interpersonal interaction and shared physical space, even if people were facing video game screens.
Anyway, to summarize, I support more board game time and face-to-face time, and less Internet time and social media time. Slowly, methodically, we are being enfolded into a electrically-powered technological collective that both shatters physical space and creates binary walls. We must overcome these walls and realize physical space once again, but endeavor to obliterate physical space by simply stepping away from screens and stepping towards each other.
Friday, January 4, 2013
Wednesday, January 2, 2013
Stratego: 1HN Childhood Dream Fulfilled
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgdyw9bbajQX7wEUj-3-2wx9dHau05S-0VTFw9GhvxiOlTXzHqpD0nfs-q0JnmW_8YzrChGYKm3L4ZtxXJz5RP9G20TPnr2Wd9_3UHxCXP5WZAfEZmHlfl37SRHufScNnFNELsDmplosEU/s1600/Stratego1.jpg)
One game that I collected that I mentioned earlier is Stratego. It's a game that involves two armies on a map with grid lines. Both players place the soldiers, bombs, and flag of their armies on squares in the back four rows of their sides of the board. Soldiers occupy many ranks from number 9 (which is a Scout) to number 1 (which is the field marshal). Pieces are deployed with their backs facing their opponent, so one never finds out what his opponent's pieces are until one of his pieces engages one of his opponent's pieces. That's how the game works essentially; two pieces engage in combat and the lower-numbered (or higher-ranking) piece wins. The object of the game is simple: capture the opponent's flag whilst avoiding bombs (which can only be defused and removed by the Miner, which is number 8) and higher-ranked pieces. A pleasing twist is the Spy, which cannot eliminate any other piece but the opponent's field marshal; the Spy can play a key end-game role, especially if the opponent favors an attack spearheaded by good ol' Number 1.
The wonderful aspects of Stratego are the placement of one's pieces and the various strategies one can employ to seek the opponent's flag. By this, flag placement is most crucial; does one place the flag in a back corner and surround it with bombs (even though this is directly out of the Stratego 101 textbook), or does one place the flag away from a cluster of bombs to fool the opponent into going for the cluster of bombs (which may also be a basic approach)? Does one lead a wedge attack with the field marshal, or does one use Scouts to feel out the opponent's front line and then send stronger troops in pairs or groups? Does one use the field marshal to defend the flag?
![](https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEipjsvrH0nWfXYKezH1mHkL5FocSk91gdRulkWdglTkfpG_FoS3MpwoDfU8oUFzuAZQ493uK6IYTZiNo-okwG3lwiUTBas6UA7e0ALwy4TV8Mo1bxsVQUKTpRt5R2MP6xuPg2tYvtMBOS0/s1600/Stratego2.jpg)
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