Friday, January 4, 2013

Unplugging: An New Old Trend in Gaming and Communication

As I finished writing what was going to be my newest blog post this morning, I realized that my post was too lengthy to be a post, so I decided to publish it as an article on Epinions:

Unplugging: An New Old Trend in Gaming and Communication

In general, this article reflects my views on gaming, challenging people to step away from Internet-based and even technology-based entertainment in favor of face-to-face interaction and board games. This article seems to run counter to my enjoyment of video games, but I proposed a moderate approach to video games in which we play video games but only for a set amount of time and with people in the same room. For example, arcades twenty years ago were social hubs of interpersonal interaction and shared physical space, even if people were facing video game screens.

Anyway, to summarize, I support more board game time and face-to-face time, and less Internet time and social media time. Slowly, methodically, we are being enfolded into a electrically-powered technological collective that both shatters physical space and creates binary walls. We must overcome these walls and realize physical space once again, but endeavor to obliterate physical space by simply stepping away from screens and stepping towards each other.

Wednesday, January 2, 2013

Stratego: 1HN Childhood Dream Fulfilled

As my legions of fans know (okay, I DON'T have legions of fans, but that phrase sounds pleasantly grandiose), I was, and still am, an only child. I say this because I grew up with few playmates. Not so surprisingly, this had its advantages: I always knew where my stuff was, I tended to keep all the weapons to my GI Joes and Transformers and not have them lost by a younger sibling, and I only had myself to blame if a game or toy was damaged or wrecked. Sadly, though, being an only child had its downsides, namely the aforementioned lack of playmates or opponent for games. This was especially tragic because I loved, and still love, board games. I used to collect all the classics, like Monopoly, Risk, Clue, Advance to Boardwalk, Doorways to Adventure (a VCR game!), Chess, and Stratego. Now, you might be asking yourself, "What about your mom and dad? Didn't they play board games?" To be fair, I may not have asked them to play, but as I got older they didn't seem to enjoy playing games. Anyway, because I was an only child, I had few opponents except for friends. The other tragic thing about me was that I despised losing, and one has to be accustomed to losing at board games because results often do not favor oneself. That's another story.

One game that I collected that I mentioned earlier is Stratego. It's a game that involves two armies on a map with grid lines. Both players place the soldiers, bombs, and flag of their armies on squares in the back four rows of their sides of the board. Soldiers occupy many ranks from number 9 (which is a Scout) to number 1 (which is the field marshal). Pieces are deployed with their backs facing their opponent, so one never finds out what his opponent's pieces are until one of his pieces engages one of his opponent's pieces. That's how the game works essentially; two pieces engage in combat and the lower-numbered (or higher-ranking) piece wins. The object of the game is simple: capture the opponent's flag whilst avoiding bombs (which can only be defused and removed by the Miner, which is number 8) and higher-ranked pieces. A pleasing twist is the Spy, which cannot eliminate any other piece but the opponent's field marshal; the Spy can play a key end-game role, especially if the opponent favors an attack spearheaded by good ol' Number 1.

The wonderful aspects of Stratego are the placement of one's pieces and the various strategies one can employ to seek the opponent's flag. By this, flag placement is most crucial; does one place the flag in a back corner and surround it with bombs (even though this is directly out of the Stratego 101 textbook), or does one place the flag away from a cluster of bombs to fool the opponent into going for the cluster of bombs (which may also be a basic approach)? Does one lead a wedge attack with the field marshal, or does one use Scouts to feel out the opponent's front line and then send stronger troops in pairs or groups? Does one use the field marshal to defend the flag?

I'm certain there are numerous tactics one can apply and various websites that explain each tactic, but I won't delve into those here because, frankly, I'm not well-versed in all the strategies. Instead, the focus of this article is on the fulfillment of a childhood dream. Now that I am a father with two boys, I not only have the opportunity to watch them play Stratego with the same board and pieces that I collected as a youngster, but I also have opponents against whom I can play; and, I must say that my sons are the best opponents because I like to watch them beat me and I also enjoy winning against them in hard-fought matches. Stratego, along with many of the board games I still own from my childhood days, embodies what it means to live retro: to appreciate the utility and  fun of the old stuff. If you are in your teens or twenties now, save your board games, card games, and video games; though they may not have much collector value, they will have replay value with your descendants. Moreover, if you are in your thirties or older, do not be afraid to dust off the old games for your young ones. For me, dusting off those old games and playing with my sons fulfilled that childhood dream of having ready opponents that I would be as happy to lose against as I would be to win against.