Even knowing a little about Oda Nobunaga should interest anyone in a strategy game about conquering domains, forming alliances through marriage, and conducting trade, which is what Nobunaga's Ambition promised as a game. I remember when I first opened the game and inserted it into my Sega Genesis. I actually perused the rather substantial manual -- I didn't just scan it, but read it deeply. I started the game and duly chose to be Oda Nobunaga. I was assaulted with the bright 16-bit glory of Genesis graphics and inundated with information about my domain and my military strength. Things started out so well and I was fully prepared to engage in hours of strategic gaming...
Except it didn't last hours. In fact, my first game didn't last more than 10 minutes because in short order I invaded a neighbor, got routed, tried forming an alliance and failed, and then got routed by another neighbor who took advantage of my weakness. I recall not being upset or frustrated, but confused. What just happened? What on Earth could I have done?
Well, I tried again... and again. At the start of one game, I tried to boost my rice production and go with a trade strategy, but I would inevitably be tempted to expand militarily and be summarily slapped down. I would then try to stockpile my fighting units only to be taken out from all sides due to my refusal to act. There were some strategies I refused to try because I didn't agree with them, and probably failed as a result; one such tactic was marrying into alliances. Because it seemed dishonest to me to establish alliances only to break them, I never tried that approach, though it could have been a route to victory. (Actually, Japan was largely unified through alliances, diplomacy, and the Battle of Sekigahara, which wasn't a direct military victory for Tokugawa Ieyasu as much as it stoked the formation of a political coalition among the victorious domains). Anyway, I tried several tactics and avoided other tactics, but the results were always the same: failure to advance.
The common response to repeated failure in strategy games is to seek out whatever tips, tricks, and information out there to play and win, but because I was more of a sports gamer at the time, I didn't have the patience to find strategy guides to win at what was essentially a resource management game. In little time, I shelved the game, never to crack the case again. Today, I still own Nobunaga's Ambition. As I write this, I think about how my new-found interest in Euro-style board games, which has stoked a parallel interest in Nobunaga's Ambition. Perhaps I was in the wrong place at the wrong time with this game: as a 22-year-old sports fan, the game was too slow and too opaque for me to sit back and enjoy it. However, as a 38-year-old board gamer, I think I'll try this game again. With the Internet and mounds of potential strategy information at my disposal, I can approach the game with a renewed vigor, with optimism, and with an appreciation of the management of resources. Stay tuned for Part II, when I give Nobunaga's Ambition another try...
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